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Toys

Playing with toys is the first opportunity a child has to explore and interact with the world on their own terms. To children, toys are more than just objects: they are companions, teachers, and super heroes that help guide them through a big and sometimes confusing world. They assist the physical, cognitive and emotional development that prepares children for adulthood. The Creativity Institute divides toys into four categories: 

Toys for physical or muscle development such as wagons, bikes, boxes, puzzles, blocks, brooms, and shovels. 

Toys for sensory (touch, sight, sound, taste, smell) development such as water toys, musical instruments, bubbles, play dough, and sand toys. 

Toys for make-believe and social development such as dolls, dress-up clothes, cars, trucks, games, and books. 

Toys for creative and intellectual development such as clay, crayons, paints, books, paper, and scissors. At Billie & Roo we believe the best toys are ones that engage a child’s senses, spark their imaginations, and encourage them to interact with others. We love toys!

Beat That!

$44.95
In stock: 1 available
1
Product Details
Brand: Gutter Games
Age: 9-12 years, Teens & adults

Beat That! - The Bonkers Battle of Wacky Challenges

LIMBER UP AND PREPARE TO BOUNCE, FLIP, STACK, HOP, ROLL, BLOW, BALANCE AND CATAPULT YOUR WAY TO VICTORY IN THE WORLD’S WACKIEST PARTY GAME!

The goal of Beat That! is to rack up points by betting on the ability to successfully complete a series of fun, ridiculous challenges using an assortment of random objects. Players all attempt the same challenges, making this a head-to-head battle of skills and abilities.

Can two balls be bounced into two cups at the same time using only one hand? Or can a pyramid of cups be stacked using just elbows while blindfolded?

Beat That! includes 160 unique, outrageously fun challenges across 4 game categories:

  • SOLO: Players complete challenges individually
  • BATTLE ROYALE: All players compete simultaneously
  • BUDDY UP: Players work together with a partner
  • DUEL: Players face off against one another

The game consists of 10 rounds. To start, deal 10 betting tokens to each player (with varying point values). Pick up a challenge card and read it aloud. Players bet on their ability to succeed, then take turns attempting the challenge. Successful players bank their points. After 10 rounds, the player with the highest score is the champion!

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Beat That!